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BLOUMA'S NEWS
ABOUT GAME
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HINTS
BACKSTAGE
Hints about
TELEPORT PORTAL:
Show actual state of teleport:
To UCU (universal control unit) alongside teleport insert
RC
(remote control) with setting for command probe (ask), or
PATHFINDER
. Teleport show two rotaty vectors. If into UCU are pathfinder, revolves only one. Get RC or pathfinder back. You set RC on command O (On). If now insert RC to UCU, teleport are on and state of vectors in tis moment tell about new setting.
examples 1 /both vectors have the same direction and orientation (angle 0 grades)
Teleport have one central node. From this is possible go to eight differential parts of labyrinth.
examples 2 /both vectors have the same direction, but opposite orientation (angle 180 grades)
Is posssible go from central node there and back.
examples 3 /directions of both vectors include right angle (angle 90 grades)
Central node is deactivate. Activate any next from eight of nodes into labyrinth. Is possible go between two parts of labyrinth. Only them, or them and back. It depend on orientation both vectors.
If angle between vectors are other (45 grades)
, teleport switch on very remote nodes.
For use teleport you must have
PATHFINDER
and Blouma must be near active teleport's node.
Remove RC from UCU have not effect on state of teleport.
RC's command off deactivate teleport portal.
Teleport for zombies
If you to blue bowle insert flower of plant with name
ZOMBERRY
is it now teleport for entitys in starnge state between live and dead. If after Blouma are zombie and you press key
Alt
, bowle with flower him snap to her.
What put on free trevet (trestle)?
POWER SUPPLY, CRYSTAL, RETRANSLATOR, COPPER LID, GOLDEN MIRROR
and combination this of things:
COPPER LID
or
GOLDEN MIRROR
and
CRYSTAL
or
RETRANSLATOR
How sail with dry hands (sail to side)?
Blouma's hands touch only wall: press arrow
UP
and arrow
LEFT
or
RIGHT
.
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Editor of this pages: one lost and once again found developer (-JS-). Thanks for your interest.
07/04/2024