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From BACKSTAGE of DEVELOPMENT GAME | ![]() |
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chapters: | X
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X | |||
![]() BLOUMA'S NEWS ABOUT GAME DOWNLOAD HELP HINTS ![]() FEEDBACK ![]() |
![]() ![]() Why way through GATE is such long? Development of game wage in software GAME EDITOR. This software have limits for use RAM memory. Therefore space of game is divide to two parts. So also two files on computer harddisk. Blouma browse in game space from room to room. To left, to right, up or down. Forever are in space only one part of game. But if Blouma enter to gate in backround, go to other game part. Other part must be load from file on harddisk (flashdisk) to computer RAM memory. However I/O acess with (load, save data) external computer memory they are slow. ![]() So that game could continue over go from part one to part two, must be store (update) also information about all changes (gates, doors, box's, buttons, enemyes ...). This I don't know in RAM memory and therefore must be create next files for temporary data. It's next retardation. POSISSIBLE HELP: Maybe would was this better after start game from any RAM disk. | ||||
(THANKS) |
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backstage | X | end of chapter | |||
/page 1/1 | Editor of this pages: one lost and once again found developer (-JS-). Thanks for your interest. | 30/12/2020 | |||