HELP /page sixLanguage: Blouma | English | Czech
chapters: previous page help /page 6/9 back to page zero next page



BLOUMA'S NEWS

ABOUT THE GAME

DOWNLOAD

PLAY NOW

SNEAK PEEK

HELP

HINTS



BACKSTAGE




What is DEVELOPER'S MODE?

A hidden option in the SETUP MENU for faster testing of the game labyrinth.
Together with TRAINING MODE it is a powerful tool for game testers.
It lets you start a new game from almost any room. Only in this mode do the secret teleports (shortcuts) work.
Do you need to decrease LIVES? Press F11. But first turn on developer's mode and training mode.


How to set: DEVELOPER'S MODE:

DEVELOPER'S MODE off: After the first start of the game or after choosing GAME OVER the game always starts in room 001.
DEVELOPER'S MODE on: After the first start of the game or after choosing GAME OVER the program shows the map of the labyrinth. Click any room of the labyrinth and the game starts there.



Click the RIGHT MOUSE button on the area with the letters BLOUMA'S at the top. Then, in the MENU SETUP, press the D key to turn DEVELOPER'S MODE on or off. The settings in the MENU SETUP are saved automatically after DONE.


teleport spots for quick testing:

MAIN LABYRINTH SPOTS:
ROOM 002: at the golden bowl............. -> ROOM 102
ROOM 002: at the golden bowl............. -> ROOM 102
ROOM 003: at the tunnel (trestle)........ -> ROOM 008
ROOM 004: at the case (left side)........ -> ROOM 004 (right side)
ROOM 011: at the golden bowl............. -> ROOM 012
ROOM 021: metal slabs.................... -> ROOM 011
ROOM 023: button on the shore............ -> ROOM 013
ROOM 101: case........................... -> ROOM 111
ROOM 109: window 1....................... -> ROOM 109 (window 2)
ROOM 109: window 2....................... -> ROOM 109 (window 1)
ROOM 112: gate........................... -> ROOM 102
ROOM 113: label (paper).................. -> ROOM 013
ROOM 120: clinch on the wall............. -> ROOM 150
ROOM 130: button......................... -> ROOM 120
ROOM 133: big crystal in the wall........ -> ROOM 187
ROOM 134: button right at the bottom..... -> ROOM 123
ROOM 141: broken kettle.................. -> ROOM 132
ROOM 143: tube........................... -> ROOM 133
ROOM 150: button......................... -> ROOM 130
ROOM 180: safe box....................... -> ROOM 180
ROOM 187: UCU (next to the portal)....... -> ROOM 133

TORTURIAL 1:
ROOM 111: tube up and to the left........ -> ROOM 101

How to use a hidden teleport:
Stand on the right spot facing the background and press the key: SPACEBAR.
All test teleports are one-way only.


How to enter rooms outside the map from the map menu:

GAME PART ONE:
not used in this part

GAME PART TWO:
if the mouse cursor is on ROOM 151 and you click the RIGHT MOUSE button: you go to ROOM 161
if the mouse cursor is on ROOM 153 and you click the RIGHT MOUSE button: you go to ROOM 163
if the mouse cursor is on ROOM 154 and you click the RIGHT MOUSE button: you go to ROOM 164







the chapter continues on the next pages
help previous page next page
/page 6/9 These pages are edited by a once lost and found again developer (-JS-). Thank you for your interest. 17/07/2020